Tuesday, January 31, 2012

Neato Patterns

Okay, so I found some patterns that sort of look like the designs I'm working on.


This design reminds me of what I'm working on for my abstraction of broken glass, in that it places shapes together that are similar but not identical. What I like about this picture is that the sizes of each piece are varied.


This pattern places triangular shapes next to each, similar to how I am drawing triangles close together in one of my other designs. The colors in this pattern are a little brighter than I have in mind for mine though.

Tuesday, January 24, 2012

46. Illusion of Motion by Multiple Image


Animation smears are fairly common uses of the illusion of motion by multiple image. The smears create the illusion of extremely fast motion.

http://www.onanimation.com/blog/wp-content/uploads/2011/12/smears.jpg

45. Illusion of Motion by Blurred Outline


While not blurred in the normal sense, the extra lines extending past the figure create a sketchier blur. The contours of the figure are not cleanly cut, and the motion lines create an illusion of motion.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=004757

44. Illusion of Motion by Repeated Figure







The sequence of panels shows the motion of this character as he gets hit by a, um, bucket.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panels are here: http://www.mspaintadventures.com/?s=6&p=006261

43. Anticipated Motion


At the start of this animation, both figures are in positions that imply motion. Neither character is in a position that can be easily maintained (such as standing or sitting), so the viewer will naturally assume that some kind of motion will be carried out. In this instance, said motion occurs after a second or so.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=005466

42. Spacial Puzzles


The flat black background of this panel makes the foreground and background slightly hard to distinguish. This is not helped by the lack of contrast distinguishing between fore and background.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=006649

41. Multiple Perspective


The curves in this panel keep it from appearing linear. The view is not straight-on from only one angle.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=004882

40. Amplified Perspective


While not directly over this character's head, amplified perspective is still closely achieved. It is obvious that we are not viewing the character from straight ahead.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=004987

39. Illusion of Space by Linear Perspective


This straight-on view all vanishes to a single vanishing point.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=006472

38. Illusion of Space by Aerial Perspective


While the characters closest to the viewer have high contrast and are clearly defined, the figures farther back become grayed out. Even the buildings in the background are very low contrast.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=006472

37. Illusion of Space by Vertical Location


The objects that are placed higher on the panel are the objects that are farther away.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=006720

36. Illusion of Space by Overlapping


The overlap in this panel is mainly shown with the hand placement. The character in red is closer than the character in black, since the former's hand is placed on the latter's face.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=006610

35. Scale Confusion


The figure in the back appears the be about the same size as the castle in front. However, the figure is overlapped by objects in the foreground, meaning he is the farthest thing from the viewer. It is not logical that the figure be as large as a castle, but the viewer may be confused as to whether he is indeed that large or whether the castle is very small.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=005399

34. Alternating Rhythm


Right above the decorative arches on the bridges are a series of squares with dots within them. The pattern of these squares repeat in a predictable manner.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=006798

33. Progressive Rhythm


While not overtly progressive, the pattern of the tree branch does change as it continues. The size diminishes as it moves into the distance, and the twists and turns do not follow any real formula.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=006678

32. Absence of Focal Point


The collection of photos in this panel equally spreads the viewer's attention throughout the panel.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.

31. Degree of Emphasis


The primary focal point is the white figure, as the contrast of the white against the dark background causes him to stand out the most. The secondary focal point is the scope of the gun, because the line of the gun's sight leads from the figure to the scope. The tertiary focal point is the black figures face. The bright flashing colors contrast the black silhouette.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=006708

30. Emphasis by Placement


The central character in this panel has been placed in the middle. His placement draws attention to him and gives him the most emphasis.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=006274

29. Emphasis by Isolation


(Okay, so this image is a little weird, sorry.)
The erm, arm in this panel is isolated on the right side of the panel, away from the character on the left.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=004478

28. Emphasis by Contrast


The background in this panel consists of dark valued blues. The tower and the floating object bright white, causing obvious contrast between the objects and the background. The drastic contrast draws the viewer's eyes to both white objects and emphasizes them.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=004756

27. Crystallographic Balance


The pattern in this image is an "all-over" pattern. Attention is not drawn to any specific element, instead the focus is balanced throughout the image.

26. Radial Balance


Both the large black and white object and the background behind it establish radial balance. The gray center of the spiked ball is in the center of the panel as well as the center of the circles. Even after the ball is removed, the brown stone rings echo from the center of the panel to the edges, creating balance.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=005565

25. Asymmetrical Balance


Although the human face is typically symmetrical, the boy's hair and hood are not the same on both sides. Since the character takes up most of this panel, balance is easily established, but the asymmetrical nature of the balance makes the panel more interesting to view.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=005563

24. Symmetrical Balance


The character in this panel is symmetrical, and the trees also provide symmetrical balance.


Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=004478

23. Unity With Variety


What unifies this image is the cloaks the goofy animals are wearing. The similarity of the way the cloaks are drawn brings the piece together, but the pattern of the cloaks vary.

Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=005526

22. Unity Through Continuity


While the design of each character differs, the manner and posture each character is drawn in is similar. The similarity unifies the picture.

Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=006285

21. Unity Through Continuation


The jagged white lines on the right of this panel would normally indicate a completely different image. However,  the flowers and the laptop connect the two different scenes so the viewer can tell they one scene is a continuatin of the other.

Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=005492

20. Unity Through Repetition


The repeated figures near the top of the image help bring the piece together.

Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=004740

19. Unity Through Proximity


I just feel as though everything in this panel is at a relatively equal proximity to each other.

Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=004567

18. Visual Texture


Basically, I chose this image because the texture of the paper looks like something you can actually touch.

Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=005642

17. Tactile Texture

It is hard to accurately represent tactile texture without actually being able to feel said texture. However, this picture demonstrates what tactile texture look like. It is easy to imagine that if you could touch this object, it would truly feel rough and bumpy.

16. Value as Emphasis


The black in this image has a much darker value than the light purples comprising most of the image, and the white of the characters' skin is a relatively lighter value. The lighter values draw attention to the characters' faces  so they are easily distinguishable, while the black aura around the girl emphasizes her entire form.

Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=004885

15. Value as Pattern


The motion lines in this panel alternate between grays of different values. The pattern of the values indicate motion without being flat and boring.

Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=005478

14. Curvilinear Shapes


The shapes in the background are curvilinear. The only sharp angles occur when the shapes intersect.

Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=005397

13. Rectilinear Shapes


The floating icon is very pixelated. Pixelated work is often blocky and defined, which causes subjects to appear structured and unnatural.

Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=005536

12. Nonobjective Shapes


The light blue aura coming from the character's hand isn't really representational of any recognizable object. The shapes are interesting, but non-objective.

Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=005584

11. Abstraction


It's pretty typical for cartoons to be heavy abstractions. Some of the art in Homestuck omits details such as certain facial features. Although abstracted, figures can still be recognized as humans.

Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.

10. Idealism


Since I'm using examples from a webcomic, it's kind of difficult to find an ideal example of idealism. Still, I think this panel applies, since the scene is a city that is entirely golden, which is certainly a rather fantastic ideal.

Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=005016

9. Distortion


Cartoons in general are good examples of distortion, considering that the nature of cartooning is to stray from highly realistic representation of subject matter. This panel from Homestuck is a nice example of distortion, as the character's proportions and figure are obviously not realistic. For example, her torso and her visible arm are both rather thin. However, the subject is still recognizable.

Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=004712


8. Naturalism


It's rather difficult to find naturalism in a comic. However, I think this image is a decent example. The human form is not overly abstracted here, even though natural details such as creases in the skin have been excluded.

Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=005582

7. Lost and Found Contour


Oops, this one's kinda of creepy. Anyway, it's really difficult to see the character's torso, but once you see it you can assume that the rest of it is there.

Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=005338

6. Line as Value


I suppose it's pretty obvious, but thin lines are used here to shade the two characters. The added values make the characters look more three-dimensional as opposed to simply flat.
As for what the cat thing is... It's a long story.

Art and characters by Andrew Hussie from his comic Homestuck.
Homestuck can be found at http://www.mspaintadventures.com.
This specific panel is here: http://www.mspaintadventures.com/?s=6&p=004716

5. Gesture Line

This image displays gesture lines quite well. None of the lines are clean or fine-tuned, but they are clear and plentiful enough to understand the drawing. In this particular drawing, the quality of the gesture lines adds liveliness and character to the image.

Image found here: http://blackwingdiaries.blogspot.com/2007/04/pimentel-l-lo-hace-otra-vez.html
Drawn by David Pimentel (http://drawingsfromamexican.blogspot.com/)

4. Contour Line

This image shows concept art for Seto, the protagonist in the Wii game Fragile Dreams: Farewell Ruins of the Moon. The left and right-most pictures are the best examples of contour lines. There is little to no shading, instead focusing on outlining the details of the character. Also, no texture is added, so the focus can remain on the outline.

Seto and Fragile Dreams are property of Namco Bandai Games.